Kaelen Raible

This is a virtual reality whiteboard project I made during my volunteer time at the Multimodal Interactions lab at UTD. It works over the network with multiple people at once, allowing other players to see you draw in real-time.

The above video depicts a user in a Quest 2 headset drawing on the whiteboard, picking different colors, erasing, and clearing the board. This project helped me explore the virtual reality production process, and to learn that, I programmed the system to run both with controllers and hand gestures. A user can adjust the menu and draw on the board either completely free-handed or with the Quest 2 controllers without restriction.

To test the networking section of the system, I ran two versions of the program, one on the Quest 2 headset, and another on a PC emulation due to a lack of a second headset. The above video showcases the secondary view from that emulator.

Finally, I updated the environment to polish the project. From this project, I learned how to network with Photon in Unity, utilize Microsoft’s MRTK SDK to create interactive, hand-tracked experiences, and how to create a basic experience in Unity.

Though no future work exists for this project, the knowledge I gained from this became the baseline for another project in coordination with a master’s student’s MFA project: Social Connection Interface(SCI)